SKU: 57110239541
side by side double stroller near me

side by side double stroller near me High-View Side-by-Side Stroller for Twins Golden Glow

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Description

side by side double stroller near me High-View Side-by-Side Stroller for Twins Golden GlowHigh View Side by Side Stroller for Twins The High View Side by Side Stroller makes life with twins simpleoffering elevated seating, lie flat bassinets, and three recline angles for every stage. At just 30 inches wide, it slips through doorways, folds in seconds, and keeps both babies safe, comfortable, and connected on every outing. Twin View, Elevated Comfort Babies sleep up to 17 hours a day, so your stroller has to do both. This model switches

High-View Side-by-Side Stroller for Twins

The High-View Side-by-Side Stroller makes life with twins simple—offering elevated seating, lie-flat bassinets, and three recline angles for every stage. At just 30 inches wide, it slips through doorways, folds in seconds, and keeps both babies safe, comfortable, and connected on every outing.

Twin View, Elevated Comfort

Babies sleep up to 17 hours a day, so your stroller has to do both. This model switches from lie-flat bassinet to supportive seat in seconds—just pull the rear lever to adjust and refine the recline. Keep your little one perfectly positioned and comfortable, from neighborhood walks to all-day outings. 

Comfort for Each Child

From cozy naps to curious adventures, this stroller adapts to every stage. Each seat reclines from lie-flat to upright with three angles, while detachable bassinets let you choose face-to-face or forward-facing for the perfect twin experience.

Smart Recline, Healthy Growth

Babies sleep up to 17 hours a day, so your stroller has to do both. This model switches from lie-flat bassinet to supportive seat in seconds—just pull the rear lever to adjust and refine the recline. Keep your little one perfectly positioned and comfortable, from neighborhood walks to all-day outings.

30-Inch Narrow Build

Twin strollers are usually bulky—ours isn’t. With a smart front-narrow, rear-wide design, it steers smoothly and stays stable, all while measuring just 30” wide. That means it slips through standard elevators, store aisles, and doorways with ease—making life with two little ones simpler everywhere you go.

Travel made simple

This lightweight 24-lb stroller folds in two quick steps, lifts with one hand, and fits easily in your trunk. Perfect for errands, day trips, and weekend getaways—because life with twins should feel lighter.

Instant Setup with Integrated Frame Expansion

Unfold in seconds—just press, lift, and go. The bassinets snap into place and the frame locks automatically, giving you instant stability and total peace of mind.

Extendable Comfort Cover

From sunny strolls to cozy naps, this stroller’s canopy has you covered. A two-panel shade shields little eyes when seated, and an easy zip extension reveals a third panel for full coverage—perfect for restful sleep and all-day comfort.

Bumps? No Problem

No matter where your adventures take you, this stroller is built to handle it all. With heavy-duty wheels and advanced suspension on all four, you’ll glide smoothly over rough sidewalks, bumpy roads, and uneven trails. Perfect for active families, it’s designed to ensure your little one stays comfortable, even during outdoor escapades.

One-Step Lock System

Convenient for taking your child out and meeting their needs at any time. Whether you're on a smooth path or taking a stroll, simply step down to quickly lock the stroller. Safety is always under control with just a touch.

Keep It All Handy

Always juggling your kids’ stuff? Our stroller’s extra-large storage basket has got you covered! Neatly store all your baby gear and essentials in one place, so everything you need is right at your fingertips — making every outing smooth and stress-free.

Comfort at its best

Ready to explore with elegance and ease, our twin high-view stroller delivers equal comfort and freedom from newborn stage onward. Each child enjoys an individually adjustable seat at the same elevated height, with a width tailored for modern life. For discerning parents who demand a classic look, premium features, and unmatched maneuverability, this is the ultimate choice.

 

EVERYTHING WITHIN REACH

Make outdoor adventures with your stroller easier than ever! These handy accessories are designed to work seamlessly with our strollers, keeping all your essentials within arm’s reach—so you can focus on enjoying the moment.


Safety is Priority

Your baby's safety is our top priority. Each HappyGira product is BPA-free and meets strict standards. Rest easy knowing your little one is safe and secure.

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SKU: 57110239541

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4.2 ★★★★★
Based on 16 reviews
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Product Reviews
L
Verified Purchase
L. Hall
Omaha, US
★★★★★ 5
I didn’t really get a full grasp until reading the philosophy behind Godot.
Format: Paperback
Well paced and very readable. I worked through the online tutorials before buying this book but didn’t really get a full grasp until reading the philosophy behind Godot. Though I have been a C programmer for 34 years, and a Java developer for 22 years, and a Python developer for 18 years, I have never been seriously interested in a game engine until my son introduced me to Godot a couple of months ago. Godot is tremendous! I have even used Godot’s UI controls to produce wireframes for business apps.
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Reviewed in the United States on August 24, 2019
W
Verified Purchase
W. Vincent
Massapequa, US
★★★★★ 3
Solid, albeit abbreviated, coverage of Godot Game Engine 3.0
Format: Paperback
Solid introduction to Godot. Lightly touches on most topics, enough to get you up to speed an moving with it, though I personally would prefer a book that included much more depth on each area covered. Granted that wouldn't be a Sams "in 24 hours" book, but rather more of a "definitive guide" or "bible" which this is not. There's definitely enough meat to sink your teeth into, and being the first (and presently only) available book, it's worth the price. Aside from content, docking one star for difficult to read glossy pages and light weight fonts in code samples... It's difficult to find a good angle to read the book without glare across the page from a light and my middle-aged eyes struggle a bit with the code samples. UPDATE -- I've decided I have to dock another star. While the book is written in English, its authors are not native english speakers. It seems a better job could have been done with editing and review. There are a lot of clunky sentences, and several instances where the instruction is unclear. A small example: "A trick to add a simple outline is to add a new material to the Next Pass property. In this new material, set it to Unshaded, add a Grow of 0.01, change the Cull mode to front, and set its color to black." For someone familiar with all the various groupings of properties in a spatial material node, that might be all the information needed, but this book is (I thought) aimed at people with less experience with the framework. Those handful of properties are scattered throughout several groups of properties, and in the case of grow, there's only a field to enter a value when you've clicked a checkbox first. This may be a minor thing, and one could probably make the argument that materials were covered a couple chapters prior -- though that section doesn't really mention all of these properties... Lots of little assumptions and oversights like that make the learning process a little more frustrating that it could be. The information that's there is still great, but if you have little or no experience with Godot, expect to have to do some extra legwork to fill in some gaps on your own.
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Reviewed in the United States on April 11, 2018
C
Verified Purchase
Catboy
Massapequa, US
★★★★★ 5
Great for newcomers to Godot
Format: Paperback
Excellent book for beginners with Godot. It will however require some previous programing knowledge this book isn't so much a teaching you to code book instead its an explanation of the Godot software.
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Reviewed in the United States on December 13, 2019
C
Verified Purchase
Christina
Cuba, US
★★★★★ 3
Godot, a Beautiful Engine that is Great for any Budding Developer
Format: Kindle
My background: I am a professional VBA programmer that has used Unity3D as a hobby engine off and on for years. Until Godot, I had zero experience with Python. GDScript (Python-based) is easy enough to pick up once you understand its syntax IF you know other languages. The Review: The Kindle version is great. I have been following along quite easily. So far, I've kept up with what the book has told me to do and have learned quite a lot about about game development in general. Here's the reason for the three star review: I cannot find where to download the assets they talk about in Hour 5. If it came on a disc for the physical copies, that's wonderful! Great for them. That does nothing for the Kindle version. I couldn't find anywhere in the book that said "got to this website to download the files for the projects you'll be doing in this book. So, I came here, where I bought the book from, looking for a FAQ or something that may lead me to where I can download the assets manually. I googled what I thought would find the files with nothing that I could do about it. So, now I am stuck if I want to continue the book and use the assets they're using because there's nowhere clearly spelled out where to get the assets they've cited, page 73, "First, locate the “sprites” folder, which contains all the needed Sprites for this hour, in the accompanying “Godot-Hour 5” folder and copy it into your Godot project folder using your OS’s file explorer". Good luck in your game development journeys! Update 1: Got in touch with the publisher, they told me to get in touch with Amazon after trying to get the assets through their website, which proved to be unsuccessful. Update 2: Spoke with Amazon, they said that they are merely the store, that they can only provide what is given to them to provide. Please contact the publisher. Update 3: Contacted the publisher again about the issue citing what Amazon said. The publisher said they couldn't do anything about it that it is on "Kindle" to rectify. Update 4: Ultimately, I returned the book. I was enjoying the book very much until this issue happened. I am going to rate this book a 1-star because of the fiasco that has to do with the assets that they mentioned in the "Hour 5" chapter that I never got access to. I hope that this helps anyone make a decision as to whether or not to purchase for themselves. Update 5: I downgraded my review from 3-star to 1 star. Update 6: I continued to press this situation with the publisher of the book. Come to find out, Pearson (cited as the publisher) is not the publisher, per-say but InformIT is. I was incorrect about something that I said earlier about there not being anything in the book for the assets download. I found it after digging some more. There is a page that states that you should go to informit.com/register and use a specific ISBN (the book lists it) to register the book for additional content, updates and what-not. I have done so. So, I dug around on the InformIT website looking for the content, hoping that in this whole debacle, I am just dumb. After a lengthy conversation with an associate from InformIT, the files are, infact, not available. The associate has forwarded my problem higher-up and I should expect an answer in 24-48 hours. I will update this review again once I get an answer. Again, I do not blame Amazon. I blame the publisher(s), Pearson and InformIT for this. Also, let it be known that I have purchased the physical copy of the book despite the problems I am having in hopes that I will still get good information from the book overall. Update 7: It's been a while. I thought that my last update was posted. Though, it seems that it was not. Here's the update: After a few back-and-forth with the publisher that ultimately was responsible for the book, they gave me a link to the assets. Since I cannot paste the link, I will say that you can google the assets yourself. If you're interested in them, please google "github godot 24 hours". My first query response was the exact link needed. I sincerely hope that everything that I've stated here helps. I am going to start following along in the book again since I have the assets needed now. I am upgrading my review back to a three-star until I can fully assess the book. I think that it is asinine that I had to jump through the hoops that I did jump through to get the assets that were needed in order to follow along exactly. I don’t have time to be an asset artist on top of a programmer. I also don’t have too much money to buy assets. Thus, having the assets that were necessary to complete the projects as written would have been nice.
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Reviewed in the United States on July 8, 2019
C
Verified Purchase
cybereality
Natrona Heights, US
★★★★★ 5
For Total Beginners in Godot, But I Still Learned a Few Tricks
Format: Kindle
Godot from Zero to Proficiency is a short book that aims to get total beginners up to speed with the Godot engine. The author does not cover programming (this is saved for the second book in the series) but rather just shows how to do basic things using the editor buttons. Even though I have been using Godot for over a year, I still learned a few interesting tricks, so that made the read worth it for me. However, the book is clearly designed for total beginners. Most of the topics are so basic you could probably figure them out just clicking buttons in the interface, but if you are new to Godot this might be a helpful light introduction. As mentioned before, the book is not super in depth. It covers how to install the engine, navigating the interface, placing objects and modifying them, adding lights, exporting your game, and importing library assets. Very basic stuff. The artwork used in the book is not great, it definitely has a “programmer art” look to it, but it suffices to show you how things work. Honestly the book only scratches the surface, but if you’ve never used Godot before and are a beginner to game development it might be okay. If you have any experience, I would say look elsewhere, though I did learn a few tricks that made it worthwhile (and the price of the Kindle version was very reasonable). So overall I would say this is one of the weaker Godot books out there, since it only covers a small portion of the engine. It does have good instructions on the basics of the editor, that was nice, but it doesn’t even show any programming. If you are a beginner and read this book, I think you’ll be more comfortable, but still not at a place to start making your game. There is a second part of this series (I will read that next) so that may help fill in the gaps. But considering the reasonable price (on the Kindle) and also that the book only took about 30 minutes to read, I can’t complain.
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Reviewed in the United States on April 28, 2021

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